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Now that some of the terminology
has been explained, we should move on to the
positions of different people at the table.
You have the Box Man who is the Craps table
supervisor who sits in the middle of the one
stickman and directly behind the chips (money) that
are on hand. There are two dealers at every
Craps table and they are responsible for all of the
bets that are made on their half of the table.
The Marker Puck is the little plastic disk that the
dealers use to mark the point on the Craps table.
If the puck is turned so the off side is face up,
then all free odds bets have no action on the next
roll. The Stickman is the person who calls out
the rolls and returns the dice to the shooter.
They are also in charge of placing and calling the
payouts.
Types of Craps Bets
|
Bet |
Description |
Pass Line |
A bet that the Shooter will roll a 7
or 11 on the come-out roll, or establish
a Point by rolling 4, 5, 6, 8, 9 or 10 |
Don't
Pass |
A bet that the
Shooter will roll a 2, 3 or 12 on the
come-out roll, or establish a Point by
rolling 4, 5, 6, 8, 9 or 10 |
Come |
A bet that the Shooter will roll a 7
or 11 on the next roll or make a Point.
This bet is comparable to the Pass Line
bet, however it can only be taken after
a Point is established. Also, a
Come bet can be made on each roll of the
dice but only after the Shooter has
established a Point |
Don't
Come |
A bet that the
Shooter will roll a 2, 3 or 12 on the
next roll or will not make the Point
before rolling a 7. This bet is
comparable to the Don't Pass bet,
however it can only be taken after a
Point is established |
Odds |
Extra bets made on an established
Pass, Don't Pass, Come or Don't Come bet |
Place
To Win |
A bet that the
Shooter will roll the number that a Win
bet is placed on - 4, 5, 6, 8, 9 or 10,
before a 7 is rolled |
Place To Lose |
A bet that the Shooter will roll a
7, before the number that a Lose bet is
placed on - 4, 5, 6, 8, 9 or 10, is
rolled |
Field |
A single roll bet
that the Shooter will roll a 2, 3, 4, 9,
10, 11 or 12, on the next roll |
Hard Ways |
A bet that the Shooter will roll
either a 2, 3, 4 or 5 as a double,
before it is thrown in any other
combination, or before a 7 is rolled |
Any 7 |
A bet that the
Shooter will roll a 7 on the next roll |
Any Craps |
A bet that the Shooter will roll a
2, 3 or 12 on the next roll |
Any 2 |
A bet that the
Shooter will roll a 2 on the next roll |
Craps 12 |
A bet that the Shooter will roll a
12 on the next roll |
Craps
3 |
A bet that the
Shooter will roll a 3 on the next roll |
Eleven |
A bet that the Shooter will roll a
11 on the next roll |
Big 6 |
A bet that a 6
will be rolled before a 7 |
Big 8 |
A bet that a 8 will be rolled before
a 7 |
C & E |
The C is a bet
that the Shooter will roll a 2, 3 or 12
on the next roll and the E is a bet that
the Shooter will roll a 11 on the next
roll |
Now everything you need to know
about the bets and terminology is done, we can get down to the
rules on how to play. First of all the main goal of
Craps is to establish a point number and roll that
number again before rolling a 7 (which is craps).
The only numbers that can be a point are 4, 5, 6, 8,
9 and 10. The game is played by rolling the
dice to see what numbers come up. Payoffs are based
on the number that is on the dice when they finally
stop moving. Players take turns rolling the
dice, the turns go clockwise around the table, and
the player rolling at any given time is called the
"shooter". When a new shooter is given the dice, his
or her first roll is called the Come Out roll, which
begins a new series of rolls by that and lasts as
long as the shooter keeps making winning rolls.
Any time a new Craps game starts it begins with the
Come Out roll. A Come Out roll can be made
only when the previous shooter does not make a
winning roll also known as not making the point or
seven out. A new game then begins with a new
shooter. If the shooter does make the Point,
the dice are returned to them and they then start
the game with a the new "Come Out" roll. Now
that we have covered the terms, positions and basic
rules of the game, it is time to talk strategy.
There are many different
strategies for playing the following are a few
examples that have been tried and proved to work
well. Classic Regression is a popular strategy
where you are trying to make a profit with one hit.
The way to use this is to wait until the shooter has
made their point before placing a bet this will give
you the advantage over the house and make the
possibility of profit increase for you.
Another good strategy is called the Three Point
Molly. The purpose of this is to get three
numbers working in your favor at all times.
You should make a pass line bet and two come bets;
make a pass line bet, backup your pass line bet with
single or double odds, make a come line bet, backup
each come bets with single or double odds (two come
bets maximum) when one of your come bets wins, place
another come bet. Continue this process until
the shooter makes his/her point or seven-out.
The reason that this is such a good way to do this
is because each time that you make a come bet, you
are guarding the pass line bets and taking full
advantage of a hot roller. This way you are
getting the money and not having to work for it.
Another great strategy for playing Craps is trying
to win on any number thrown except a seven.
What you do is this - don’t place bets on the don’t
pass or pass line, you wait until someone has made a
point. Then you places units on 5, 6 and 8 and
one on the Field. Doing all of this will come
into your favor because you can usually keep betting
and winning for about 5 times because that is the
average number of rolls for a shooter.
Craps is one of the more
difficult games to master. Many people have
spent their whole lives playing this game and
perfecting these strategies so that you don’t have
to. You can read this and go into a game with
more knowledge than the average player. When
you think you are ready to play Craps, this should
help you familiarize yourself with the game, the
people and the terminology involved which will all
help you become a great craps player and have a lot
more fun in the long run.
Dice Combination and Probabilities
|
Two Dice Total |
Combination |
# of
Combinations |
2 |
1+1 |
1 |
3 |
2+1, 1+2 |
2 |
4 |
3+1, 2+2, 1+3 |
3 |
5 |
4+1, 3+2, 2+3, 1+4 |
4 |
6 |
5+1, 4+2, 3+3, 2+4, 1+5 |
5 |
7 |
6+1, 5+2, 4+3, 3+4, 2+5,
1+6 |
6 |
8 |
6+2, 5+3, 4+4, 3+5, 2+6 |
5 |
9 |
6+3, 5+4, 4+5, 3+6 |
4 |
10 |
6+4, 5+5, 4+6 |
3 |
11 |
6+5, 5+6 |
2 |
12 |
6+6 |
1 |
Craps
Table Layout

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